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Ver Versão Completa : Reclamações dos gringos sobre balanceamento



nigo
22/09/2008, 12:01
uma listinha dos gringos sobre o balanceamento do jogo (isso no patch 2.505 beta)


e muita coisa eu concordo. Por exemplo:

É muito facil jogar de britanico. Eu vejo por mim, jogando de Wer, tendo que fazer um puta micromangement, enquanto um player de Brit fica brincando de construir defesas em volta dos VPs e fica só nisso.








1) Puma - More damage, LESS DODGE at vet 3

2) Trench - Make it vulnerable to tank shells and artillery shells : the trench is a tech-0 building that costs nothing - yet tier 4 units or abilities that cost 200 munitions do NOTHING to it? bad, bad design, this is why people hate the trench. allow a few tank shells or artillery shots to collapse a trench

3) RESOURCE SHARING : I have faith you are going to fix this still - if not, why did you add the 99% 2v2 tweak?!

4) Wehrmacht Officer: Allow him to have his artillery at t3 instead of requiring t4, also possibly reduce the cost by 25 muni.

5) Airborne: something, anything, to prevent blobbing of airborne - I think nerfing RR accuracy v. infantry (along with the scatter-bug fix) would be ideal.. another required change is a reinforce cost increase.. why should airborne be cheap to reinforce in the field? this is why they are blobbed.

6) Blitz Buffs: StuH 42: FIX this tank - simple fix: increase the blast radius. it is so dodgeable by any player worth his salt! please, Relic Blitz is in need of help, Reduce tiger by 100 manpower, and remove the accuracy penalty that occurs when using "Blitzkrieg!"

7) Kettenkrad/Jeep pathing issue : you tried to fix it once. you failed. fix it properly please!

8) Get rid of glider crush. my opinion, you simply should not be able to call in a glider on top of infantry. can you imagine in real life? it's laughable.

9) Revert the med-bunker change and instead
9a) increase the body requirement. most agree this is the ideal solution, yet it is ignored by the devs
9b) slightly decrease the health offered by defencive doctrine bunkers

10) GO RETAIL!!!!!!!!!!!!!!!!!!







Here's the only cold, hard fact needed for Relic:

2v2 AT Teams above Level 10:

Axis: 35
Allies: 85


If the limp wristed morons at Relic can't get their head round that fucking number then how about everyone email Relic 3 2v2 AT replays in which they played Axis and got uberfucked by the SAME OLD STRATEGY. Which, unless you're godlike in strategy and micro, is unbeatable.

Half the teams ranked above level 10 with Allies are complete noobs, any skull-fucked joe can reach a high rank with the balance as it is.

I've seen one sniper-commando-para blob too many.

Relic have shown themselves to be creative geniuses, but when it comes to the simple task of taking a look at the hundreds of emails which highlight the issues with their game and realising that there are some GLARING FUCKING problems, they are beyond hopeless, beyond inept. They are outright incompetent.

It is sickening just how thick the Relic balance team must be in order to not fix the current problems. They should come play Axis 2v2 AT for one evening, the issue would smack them in the face as hard as the majority of CoH-fans want to right now.

I am livid with the state of balance, this community has shown Relic enough support, and tolerated enough of this patching bullshit we've had to endure.

NO MORE BLIND TOLERANCE, FIX IT.

KurtCobain
22/09/2008, 17:19
Agora q voltei e estou reaprendendo a jogar.. hehehe
cara
contra britaticos é rush inicial :P e tentar encurralar ao máximo, incomodando sempre que possível pra não começarem a brincadeira de Sim City :)

Jogando de terror é melhor

armocore
23/09/2008, 07:57
infelizmente é verdade.

outra coisa é a MG42 atirar em apenas um alvo o que é ridiculo.

uma unidade da garrison em um prédio proximo e 4 se aproximam e soltam granadas, isso nunca aconteceria na vida real.

SuperSoca
23/09/2008, 20:59
Concordo com TUDO, menas a cláusula n°6 sobre baixar o custo do Tiger e acc. penalidade durante a blitzkrieg ser removida (acho que deve ser ajustada não removida).

E o que seria o item 10?!!??!:shock:

armocore
24/09/2008, 08:20
. . . . . . . . .

nigo
24/09/2008, 09:21
"retail" nesse caso é o patch sair do beta (onde apenas alguns estão testando) e ir para o grande publico fazer o download. Assim todo mundo fica com a versão mais atualizada do jogo.

D4rk_l0rdBR
24/09/2008, 11:05
Cara eu fico lendo os post e vendo os videos e fico me coçando pra comprar... mas só compro quando não perder mais nenhuma pro pc no expert :lol:

armocore
24/09/2008, 11:34
"retail" nesse caso é o patch sair do beta (onde apenas alguns estão testando) e ir para o grande publico fazer o download. Assim todo mundo fica com a versão mais atualizada do jogo.

blz, valeu.

itaperuna_coh
26/09/2008, 04:56
Kettenkrad/Jeep pathing issue : you tried to fix it once. you failed. fix it properly please
nem preciso comentar o quão ridiculo isso é, ainda mais eu que jogo de PE.

Get rid of glider crush. my opinion, you simply should not be able to call in a glider on top of infantry. can you imagine in real life? it's laughable.
Ou retiram o dano, ou colocam um atraso de 5 sec. ou coisa parecida.
realmente o avião de "papel" assassino, ninguém merece

2) Trench - Make it vulnerable to tank shells and artillery shells : the trench is a tech-0 building that costs nothing - yet tier 4 units or abilities that cost 200 munitions do NOTHING to it? bad, bad design, this is why people hate the trench. allow a few tank shells or artillery shots to collapse a trench

o mais roubado do jogo...vc precisa de um dia atirando na trincheira pra destrui-la...ae vai o carinha de dentro da trincheira..."caga" la drento e destroi a trincheira com um apertar de botão...
Precisa aumentar o tempo de construição e se quiser destrui-la precisa do mesmo tempo para construila...não sei onde nego arruma tanta areia...e qnd eles cavam com a pá no asfalto ou concreto...
Sou fã da perseverança britânica ! :lol: