Ver Versão Completa : Balance Beta Patch 2.507

11/12/2008, 19:45

Below are the patch notes for 2.507. Once again, thank you for your feedback. We have implemented some final balance changes to address British gliders crushing infantry and some additional tweaks to overrepair.

I'm sure some of you will note there is no change or fix in these notes for team resource sharing. It is a balance issue and it is something that we are aware of and would like to address. To truly fix team resource sharing, and fix it right, we're going to need to go into the code that deals with the resource system and change it. It's a risky change, especially as we're trying to finalize this patch, and it will require quite a bit of programmer and QA test time that we don't have to spare right now. As a result we're going to be address the issue in a different retail patch. There are some steps forward that will be included in this patch, such as: "British Resource upgrades no longer share with teammates. Secured Resourcing, Captain's veterancy resource bonus, and Improved Command Truck resource bonuses only apply to the player performing those upgrades."

I need to give you a heads up about a known issue in this version of the game as well. It is possible to play the campaigns in the multiplayer beta. Just FYI the cinematics and sitreps don't work properly in this version of the game. This is a bug that we'll be fixing before the final patch. The multiplayer changes should all be working, please give them a try and let us know about any bugs.



- Further optimizations & fixes to the new network code.


- Fixed a bug that prevented Axis base bunkers from being garrisoned.
- Reverted unintentional buff to pioneer mid-range accuracy.
- There was a small inconsistency among ~10% of null points where they had a different capture speed than the majority. These have been brought up to the standard 15 second capture time.
- Game credits now play.
- Fixed a bug where planes would not exit the world map.
- Fixed a crash that occurred when a chat message was received while transitioning from game setup screen to game loading screen.
- Fixed a bug where resources would not be generated in counter-attack missions.
- Barb wire cutters can be used multiple times.
- Fixed a bug where hills would prevent artillery from firing.
- Fixed an exploit where some artillery could have its cost refunded after use.
- Some abilities which had finicky range issues will now be less finicky (repair, booby traps, etc.).
- Fixed a bug where registered artillery could be cast on structures that were not finished being built.


- Over Repair has been affected in the following ways:
- The health bonus maximum has been reduced
- The rate at which the bonus health decreases (decay) has been increased
- The threshold at which decay no longer applies has been lowered.
- British gliders can no longer crush infantry
- Unconstructed buildings no longer have sight death bonus.
- Units with ‘extended sight’ such as the Vampire will now detect camouflaged units on the minimap.
- American and Werhmacht AI improvements.

11/12/2008, 19:51
glider crush parece que foi embora
e over repair decaiu bastante

só falta a porcaria de resource sharing nos 2x2 da vida

15/12/2008, 14:25
só mudaram isso ?
lol :twisted:

15/12/2008, 15:56
O Beta já saiu no sábado. Só não sei como faz pra testar!