Ver Vers„o Completa : Pio spam 3.0 - charliesshortt

07/10/2009, 00:28
Basically this strat has its roots in Zerocrack sucking. Prior to the tournament Zerocrack and I started practicing and attempting to think up unbeatable strats(rather unsuccessfully) for the tournament. After the first week of play Zerocrack was getting perilously close to Iaguz in the brackets and we both knew that Zerocracks axis play wasnít going to be able to compete with Iaguzís usa play. And that would most likely give Iaguz the vp advantage he needed to win. Thatís where piospam came in, obviously 1.6 piospam wasnít going to work. The trick was to maximize piospams strength and minimize its weaknesses. Something that is actually a lot easier to do that I first thought.

What this strat requires:
- decent start: the punch this strat has doesnít kick in until the midgame from t2 on basically so if you suck at the early game this strat isnít going to help you
- micro: gone are the days of just blobbing pios and clicking once in one direction. You actually need to control more than 1 control group with this strat because if your pios are unsupported they can be torn to pieces
- decent predictions: you need to be able to relatively predict when tanks, armoured cars and what not will appear on the field and be able to adapt your build order to what you see.
- Counter sniping: I guarantee if yo do this strat more than once youíll see snipers and if you cant deal with them your going to be in trouble.

Build order: This is my recommended build order that I do, but do whatever you are comfortable with. I recommend 2 mgs though just because your going to be buying support vet and they benefit a lot from this. Make sure you save your munitions donít spend them on anything unless absolutely necessary.

http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpgx2 http://www.gamereplays.org/community/uploads/post-10394-1215452465.jpgx1http://www.gamereplays.org/community/uploads/post-10394-1215452493.jpg x1http://www.gamereplays.org/community/uploads/post-10394-1215452465.jpg x1http://www.gamereplays.org/community/uploads/post-10394-1215452493.jpg x1 http://www.gamereplays.org/community/uploads/post-10394-1215452526.jpg

depending on what you see during the early game the next part changes a little. If you see rifle upgrades then this is going to be your build

http://www.gamereplays.org/community/uploads/post-10394-1215452429.jpgget your kkc up and get support vet 1 and 2. If you have time and resources to get to 2 wait until its almost done before you send out your pios

http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg + http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg +http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg +http://www.gamereplays.org/community/uploads/post-10394-1215452574.jpg

the intial 3 pio squads coupled with your mgs and volks should be enough for you to gain a lot of territory. If the usa player doesnít retreat immediately your pios will roast almost everything they have. After you win the next engagements you want to slowly start stock piling pak guns upgrading support vet and getting more flame pios. Because now that the usa player clearly knows what your doing eventually hes going to be getting some tanks. So something like this
http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452374.jpg http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452374.jpg http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpg http://www.gamereplays.org/community/uploads/post-10394-1215452574.jpg

Keep doing this until you have vet 3 enough pios and paks to feel secure and then start teching up to t4. At this point you should stop reinforcing your volks squads. Once pios become your standing inf army you donít need your volks for anything other than fausting flanking tanks or greyhounds. Keep you paks relatively close together to cover each other and your volks squads to cover them.

If you donít see rifle upgrades and you think your going to see a greyhound then your build should look something like this
http://www.gamereplays.org/community/uploads/post-10394-1215452574.jpg-http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg - http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg -http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg -http://www.gamereplays.org/community/uploads/post-10394-1215452374.jpghttp://www.gamereplays.org/community/uploads/post-10394-1215452551.jpg -http://www.gamereplays.org/community/uploads/post-10394-1215452574.jpg - http://www.gamereplays.org/community/uploads/post-10394-1215452429.jpg

keep your volks close the first pak to make sure it cant be flanked. You wont really have enough AT to push until you have 2 paks on the field or you get lucky and kill the first greyhound. Eventually their greyhounds and light vehicles will become obsolete with your paks and they wont have the rifle upgrades to deal with your pios and you can push them off.

Once you reach t4 and are in the endgame you should be fine and build whatever you think your going to need. I recommend P4s because theyíre great.

Ok so what doctrine do you choose? All the doctrines work with this strat. Terror, Def and Blitz all offer things that compliment this strat. Terror for the late game boon of the KT, blitz for storms and stuh, def for ftfl and flaks. Each doctrine offers something that can help this strat and you should use what your comfortable with.

Sometimes you may be in a bind and youll think fuck this isnít working im going to buy some grens. Donít do this, its stupid. Grens without vet will get torn up and wont do anything your pios cant do and theyre more expensive. But if your pios are lacking a bit and they arenít quite winning you the battle donít be afraid to build mortars, flamenwerfers and other support units to help them out. It really helps if you can keep your mgs alive because flame pios + mgs = win.

The counters:
Only one person has beaten this strat and they were a clan mate who knew it was coming and I played really shitty so I donít actually consider these counters only setbacks.

MGs: With the amount of pios you have it should be very easy to set up a flank around an mg and they will die so fast to flames that even if you donít kill it, it will be constantly retreating.

Snipers: Snipers are weakest when they just come out and really donít do that much dmg to your pios when they are in a group just make the sniper retreat and then focus on the other units. But you should start saving for a sniper of your own as fast as possible. If they get 2 snipers up then you have to start to worry and this is where you need to learn to counter snipe. The only other option really is send flame pios flanking near their base and propagandas the snipers to retreat and hope your pios can kill them before they get back into their base.

Rangers: rangers die so fast to flame pios its funny. They get the double dmg modifier so they are just a huge waste of manpower if the allied player brings them out.

Strafes: These things can absolutely rape pio squads. Donít be surprised to lose 3 squads to one strafe. But just remember even if you do lose all three squads thatís pretty much the equivalent of losing 1 gren squad so its not as much as it appears. And since it only costs 30 manpower to reinforce a pio squad your going to usually have more manpower than you would gren spamming.

Greyhounds tanks and things that donít die to fausts: Use your paks and use them well until you can get your own tanks on the field.

fonte: http://www.gamereplays.org/community/index.php?showtopic=387317 (tem vŠrios replays lŠ)

07/10/2009, 15:36
gostei, sů falta testŠ-la!