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Ver Versão Completa : The peacekeeping Panzer Elite t1- t3



Sgtyoda
11/01/2010, 15:37
Build Order *Tirado do Gr*


The Opening

1. YourKettenkrad should focus on capping Munitions around 75% of the time and Fuel the other 25%. Don't worry about losing a fuel race due to slow capping. If playing Americans, your Panzergrenadiers should cut the US player off his fuel. By properly harassing his Fuel you can ensure he won't out tech you.
2. Train Five Panzergrenadiers. Do not upgrade G43s on any of them.
http://www.gamereplays.org/community/uploads/post-88721-1260244927.jpg X5

3. Use the Panzergrenadiers to hold territory and decap cutoff points. Group them together so that you can win the early game engagements. Remember to focus fire whenever you're in an engagement. In order of priority, you should focus fire on: first Flamethrower equipped Engineers, then Jeeps, and lastly Rifle Squads.
4. The first Panzergrenadier to retreat after the fifth Panzergrenadier should build a Logistik Kompanie (T1), and then a Panzerjäger Kommand (T3) immediately after. Get Defensive Operations around this time.
http://www.gamereplays.org/community/uploads/post-88721-1260244942.png http://www.gamereplays.org/community/uploads/post-88721-1260244936.jpg http://www.gamereplays.org/community/uploads/post-88721-1260245006.png

5. Upgrade MP44s on all your Panzergrenadiers. Remember to always give them Defensive Veterancy. However, make sure you are floating around 50 Munitions as you get close to T4. You're going to need it in order to use Treadbreak and throw Anti-Tank Grenades.
http://www.gamereplays.org/community/uploads/post-88721-1260244948.png

6. Drive the US player completely off the map, with the Kettenrad decapping all points. Train yourself to flank the US player so that your MP44s are in his retreat path. If you can do it correctly, you'll be able to wipe out full rifle squads as they're retreating. This technique will bleed a lot of Manpower, and even delay a Mortor Pool due to a lack of Manpower.
Versus a Fast Motor Pool

1. Build a Panzer Support Kommand (T4) and produce an Anti-Tank Halftrack. Remember to send it back to base after every engagement so that it may reap the instant cool down modifiers from Defensive Operations to always be ready to fire a Treadbreaking round.
http://www.gamereplays.org/community/uploads/post-88721-1260244972.jpg http://www.gamereplays.org/community/uploads/post-88721-1260244982.jpg

2. Research Anti-Tank Grenades.
http://www.gamereplays.org/community/uploads/post-88721-1260244994.png

3. If at any point you're having serious trouble with M8 spam, simply build another Anti-Tank Halftrack.
http://www.gamereplays.org/community/uploads/post-88721-1260244982.jpg

4. Purchase the Increased Squad Sizes Upgrade if you have high Manpower but low Fuel.
http://www.gamereplays.org/community/uploads/post-88721-1260244961.png

5. Purchase the Group Zeal Upgrade if you have high Fuel but low Manpower. Make sure you eventually have both upgrades.
http://www.gamereplays.org/community/uploads/post-88721-1260244966.png

6. Make sure you get Marders out if you suspect a Tank Depot.
http://www.gamereplays.org/community/uploads/post-88721-1260244956.jpg http://www.gamereplays.org/community/uploads/post-88721-1260244952.jpg

Versus BARs

1. Build an Armored Car.
http://www.gamereplays.org/community/uploads/post-88721-1260245000.jpg

2. Purchase the Increased Squad Sizes Upgrade if you have high Manpower but low Fuel.
http://www.gamereplays.org/community/uploads/post-88721-1260244961.png

3. Purchase the Group Zeal Upgrade if you have high Fuel but low Manpower. Make sure you eventually have both upgrades.
http://www.gamereplays.org/community/uploads/post-88721-1260244966.png

Versus a Weapons Support Center

1. Is you opponent supplementing Weapons Support Center with BARs? Or is it a Weapons Support Center to Mortor Pool Strategy? Field the appropriate counters above. There are some units/upgrades that help you counter a Weapons Support Center though.
2. An Armored Car is very useful in hunting down retreating Snipers where MP44s just don't cut it.
http://www.gamereplays.org/community/uploads/post-88721-1260245000.jpg

3. Panzergrenadiers can throw far, and Incendiary Grenades will chase off any campy Machine-Guns that can't be easily flanked.
http://www.gamereplays.org/community/uploads/post-88721-1260245011.jpg

Fielding a Force




In the early game, keep your Panzergrenadiers together. They should be around vital cut off or high resource points. The only points they should be capping/decapping are points vital to the opponent. When a Panzergrenadier is capping/decapping a point, your other Panzergrenadiers can be capping a VP or +5 resource point near it. You will have a low income with only a single Kettenkrad for capping, but hopefully, so will your opponent.

When chasing down Rifle Squads on the retreat, mingle your Panzergrenadier blob with the Rifle Squad. If a Rifleman on the retreat runs into a single Panzergrenadier, he will do a 'double take' effectively slowing down the whole squad for a fraction of a second. Having a blob do this makes the phenomenom more frequent, allowing MP44s to maximize damage.

Get your Anti-Tank Halftracks to go toe-to-toe with any lone M8s. The Anti-Tank Halftrack will win.

When an M8 is supported by an Anti-Tank gun and numerous Rifle Squads, it gets a bit trickier. You need to treadbreak it with an Anti-Tank Halftrack immediately. Then, move the halftrack out of the area. Send in your Panzergrenadiers and throw Anti-Tank Grenades onto the M8 (2). The rest should be running around with MP44s, wrecking havok on both Rifle Squads and Anti-Tank Guns. With 4 Man squads you can capture Anti-Tank Guns. You can also destroy them with AT Grenades (2).

The early MP44s will have driven your opponent off the map so he'll be trying to come back with M8s, Anti-Tank Guns and Riflemen, maybe even with Elite Infantry or Strafing Runs. This is why you need upgrades like Group Zeal and 4 Man Squads: so you can hold ground.

SuperSoca
11/01/2010, 16:43
Mas que milagre uma tática nova de PE!!!

Muito interessante, apesar da build order direto pra Mp44 não seja novidade, fazer o T4 logo depois me parece ousado e interessante. Vou testá-la hj a noite! :up:

Uma coisa que notei é que o T1 pode ser atrasado sem alterar a tática.

Na verdade ela me pareceu mais uma tática T3-T4 do que T1-T3.

Sgtyoda
11/01/2010, 18:26
O t1 é necessario somente contra um blob de rifle com o increased squad size ou o goliath. Eu acho melhor pra completar a fodencia da strat ir de tank destroyer e por umas minas caso venha fast greyhound os tanks jagdpanther e hetzer, fica muito over se souber jogar :)
Eu perdi um lvl Pra uns Cara da pe que usaram essa strat :x

SuperSoca
11/01/2010, 19:15
Algum admim poderia botar um link para esse tópico na sessão de strat.

Ton1nhuu
12/01/2010, 02:07
posta o replay depois ai de vc jogando ela Soca :up:

SuperSoca
13/01/2010, 20:25
Joguei somente 2 partidas e de cara, ganhei as duas. Porém a primeira nem serve pra mérito da tática pois o cara era mto fraco. Depois vou ver se jogo mais, contra adversários melhores.

A segunda até comentada é. :lol:

Mas a intenção foi comentar pra vocês verem e não pra sacanear o cara, por isso fiz em pt-br.

PS: na primeira partida eu esqueci e acabei fazendo o G43 com o primeiro grenadier (sem falar que me atrapalhei pra kct no inicio).

Mas ja deu pra ver que a tática é boa!

Ton1nhuu
14/01/2010, 00:42
maravilha soca vlw mesmo vou assistir e depois posto oque achei:up:

SuperSoca
14/01/2010, 12:06
Ontem joguei mais uma partida usando esta tática contra um amigo do clã do SirPrise (R3ga) e perdi. O cara era lvl 14 e eu joguei mal também, e o cara joga mto bem. Hj a noite posto o replay.

Sgtyoda
14/01/2010, 12:24
Seria esse o r3gapwuple ?
Essa strat tá bem dificil de dar um counter ,se eu elaborar um eu posto aqui depois , tava pensando em uma saida de wsc já que os pgs com mp44 ownam os rifles.

SuperSoca
14/01/2010, 15:56
Seria esse o r3gapwuple ?


Esse mesmo yoda.

Sgtyoda
14/01/2010, 16:08
Eu tenho ele como friend ele me conheçe como crazy evil :P

Ton1nhuu
14/01/2010, 23:00
assisti os replays Soca, a força anti inf que vc adquiri com as mp44 é muito boa, o primeiro replay o player era noobinhoo segundo ja deu uma briga boa até belo replay :up:

SuperSoca
14/01/2010, 23:42
tá ai o replay contra o amigo do sirprise.

Com certeza faltou um AC (ele mesmo disse). :?

ChicoDemo
19/01/2010, 19:31
caramba SuperSoca !

Esse cara realmente DETONOU nesse ultimo replay que vc postou... o cara jogou super bem ... vc acha que com essa estratégia era possível vencer ele?

O cara tava preparado para tudo...

SuperSoca
19/01/2010, 19:51
caramba SuperSoca !

Esse cara realmente DETONOU nesse ultimo replay que vc postou... o cara jogou super bem ... vc acha que com essa estratégia era possível vencer ele?

O cara tava preparado para tudo...

O cara joga super bem. Ele me adicionou como amigo depois e me convidou pra jogar um 2v2 AT, mas foi muito´fácil ganhamos de lavada.

O posicionamento das tropas do cara é mto bom, ele sabe todas as artimanhas a respeito de cover.

Mas dá pra ganhar dele usando essa tática sim. Observe que na tática diz que se o cara fizer spam de infantaria, é pra tirar um AC, coisa que eu não fiz.

O cara joga melhor do que eu, mas eu também não joguei muito bem e nem tão de acordo com a tática no mid game em diante.

ChicoDemo
19/01/2010, 21:57
Sim, é verdade ... mas ele estava usando alguns AT, eu ví .. se vc tirasse um AC, poderia perde-lo facilmente, assim como perdeu o AT.

Ele soube equilibrar bastante a tática dele, se preparando para qualquer eventualidade...

Foi um excelente game. EG

BobCuspe
20/01/2010, 12:29
Cara, eu queria ver o Soca jogando de 2x2 com um player tão bom de 2x2 quanto ele. Talvez o Chuu... não ia ter pra ninguém...

itaperuna_coh
06/02/2010, 12:32
O t1 é necessario somente contra um blob de rifle com o increased squad size ou o goliath. Eu acho melhor pra completar a fodencia da strat ir de tank destroyer e por umas minas caso venha fast greyhound os tanks jagdpanther e hetzer, fica muito over se souber jogar :)
Eu perdi um lvl Pra uns Cara da pe que usaram essa strat :x

não há ammo para um goliah...o t1 é necessário tão somente pelo at granade...
seus ammo vão todos para os ups do stg 44
;)